Han Jimin
Directions, leaderboard, Hall of Holders. First person you see.
ASSOCIATION HANDBOOK · STATIC FILE
How this server actually runs. Intake, ranks, gates, NPCs, unique gear, and the commands. Numbers are the live addon defaults. Join IP: play.solosmp.net
Awaken at Seo Daeun, pick a class, register with Park Minseok, train with Oh Taeyang, then take Kwon’s Field Assessment. Gold pins lead you until the first gate clear.
E / D / C / B / A / S / National. Association clearance — not your slayer title. Equal or easier gates you enter solo. Higher gates need a covering party member.
Gates, parties, guilds, and exams need a registered hunter. If chat says “register with the association first,” you skipped Park Minseok.
| # | Who | What they do |
|---|---|---|
| 01 | Han Jimin | Reception. Points you at the examiner. |
| 02 | Seo Daeun | Awakening plate, then class pick. Four seconds, mandatory. |
| 03 | Park Minseok | Hunter ID + E-rank license. Provisional until training. |
| 04 | Oh Taeyang | Training Hall tutorial. |
| 05 | Kwon Hyerin | Gate board, dailies, Field Assessment quest. |
| 06 | Jang Museong | Starter kit, supplies, repairs. |
| Rank | Level | Clears of previous | Exam fee | Exam time |
|---|---|---|---|---|
| E-Rank Hunter | start | — | — | — |
| D-Rank Hunter | 10 | 3 E-clears | 250 | 3:00 |
| C-Rank Hunter | 20 | 5 D-clears | 600 | 3:30 |
| B-Rank Hunter | 35 | 8 C-clears | 1,500 | 4:00 |
| A-Rank Hunter | 60 | 14 B-clears | 4,000 | 5:00 |
| S-Rank Hunter | 85 | 18 A-clears | 10,000 | 6:00 |
| National Rank Hunter | event | no exam | — | — |
Hit the level floor and the clear count. Talk to Yoon Kanghyuk for the trial. Combat in a private arena. A and S promotions are broadcast.
14 days with no gate clear and the rank sleeps — clear any gate to wake it. National is not an exam. The Association stamps it for events.
Classes — pick once
Close combat. Hits hard.
Holds the line. Soaks damage.
Fast strikes. High burst.
Keeps distance. Picks targets.
Ranged fire magic.
Heals and buffs the party.
Pick once at Seo Daeun. Locked after. Necromancer / Knight / Brawl / Monarchs are the reawakening track — talk to Dr. Cho Yerim for that, not this screen.
Hidden resonance. Threshold 240. D +2 / C +6 / B +14 / A +28 / S +50 / National +80. SL boss +20. E clears add nothing. At 240: ABNORMAL SIGNATURE.
3 seats each. Talk to Dr. Cho Yerim to pick necromancer / knight / brawl, then take her trial for 4,000 / 5:00.
Necromancer at SL level 102 auto-claims Shadow Monarch. One seat server-wide. Ask Han Jimin for the Hall of Holders.
Already hold a rare? Talk to The Attendant. Path: beginning / frost / white_flame. Prove: 1 S+ gate + matching monarch (Giants / Ice / Baran). Trial 10,000 / 6:00. 3 seats per line.
We dont use Solo Leveling’s maze themes. Every hole is a hand-built map from our catalog. First walk-in picks a map of that rank. The name on the holo / clear screen is that map — not Abandoned Mine / Frozen Cavern / etc.
| Rank | HP / DMG | Key | Money / XP | Swift | Rare % | Spawn |
|---|---|---|---|---|---|---|
| E | 1.0× / 1.0× | 10 | 100 / 50 | 3:00 | 3% | 40 |
| D | 1.25× / 1.15× | 25 | 160 / 80 | 3:30 | 4% | 25 |
| C | 1.6× / 1.35× | 50 | 250 / 125 | 4:00 | 5% | 18 |
| B | 2.1× / 1.6× | 100 | 400 / 200 | 5:00 | 6% | 10 |
| A | 2.8× / 2.0× | 200 | 650 / 325 | 6:00 | 7% | 5 |
| S | 4.0× / 2.6× | 500 | 1,100 / 550 | 8:00 | 9% | 2 |
| N | 5.5× / 3.2× | 1,000 | 1,800 / 900 | 10:00 | 12% | staff / event |
Register → walk in → pay the key if economy is on → kill everything → exit opens. Dimension is our void dungeon, not SL’s maze. Maps are authored per rank and weighted on first enter.
First clear of a map is ×3 money and a guaranteed rare. Same map again the same UTC day: 100% → 80% → 60% → 40% → 20% then floor 15%. Resets tomorrow.
Guild tithe is 10% extra to the treasury — it does not come out of your wallet. Kwon warns after 5 clears in a day (any maps).
| Colour | World tag | What it feeds |
|---|---|---|
| Verdant | Ruins | Verdant shard → heart, then those sets |
| Crimson | Undead | Crimson line |
| Ember | Fortress | Ember line |
| Violet | Palace | Violet line |
Each map has one colour. Clear grants that colour’s catalyst for the gate rank (National still drops the S-rank Heart). A void set cannot eat a ruins shard.
| Mod | During the run | If you meet it |
|---|---|---|
| Flawless | no deaths | extra catalyst |
| Swift | beat the timer in the rank table | extra plus-stone |
| Solo | party of 1 | rare % doubled (not a second roll) |
| Overrun | 1.5× trash, at least +1 per pack | ingot chance 35% → ~52% |
| Fragile | you take double damage | 2× money |
| Sealed | no potions | guaranteed rare |
Low ranks enter high gates if a covering hunter from the same party is at the portal (16 blocks) or already inside. Nearby members get pulled — each pays their own key. Invites last 60 seconds. Both must be registered.
/party · /party invite · /party accept · /party leave
Same faces as in the Association. Talk to the one that matches the job.
Directions, leaderboard, Hall of Holders. First person you see.
Awaken + class GUI. Four seconds. Mandatory before anything else.
Hunter ID + E-rank license. Reissue if you lose the card.
Training Hall tutorial. Gold pins send you here after register.
Gate board, daily quests, Field Assessment. Warns after 5 clears in a day.
Starter kit, supplies, repairs. Sells food, kits, a few SL blades. Buyback 40%.
Healing potion 50 (16/day). Mana potion 75 (8/day, D+). Revival stone 2,000 (1/week, C+). Buyback 40%.
Unique crafts. 24 sets. E/D 4 ingots · C/B 5 · A/S 6 · National 8, plus the matching catalyst.
+1 to +3 = 100%. +4 = 70%. +5 = 50%. Stone eaten on fail. Gear never breaks. Cap: E +3, D +4, C+ +5.
Create / join guild here. 50 cap. Member / Officer / Master.
Promotion trials when you qualify. Talk to him, don’t slash it.
C+ to talk. Revival stone 3,500 (2/week). Baruka’s dagger 4,000 + mats. Buyback 30%.
Reawakening track. Resonance, path pick, trial.
Already hold a rare? Path beginning / frost / white_flame. Prove it, then trial.
Administration. Office skin is the same face.
Administration. Staff-facing, not intake.
24 unique sets. E/D 4 ingots · C/B 5 · A/S 6 · National 8, plus catalyst. E–C can use a vanilla table. B+ waits on the bench. 2pc 25% / 3pc 50% / 4pc 100%. National eats an S-rank Heart — there is no National catalyst.
+1 to +3 = 100%. +4 = 70%. +5 = 50%. Stone eaten on fail. Gear never breaks. Cap: E +3, D +4, C+ +5. First stone locks Blood / Tide / Night / Sand.
| Stock | Cost | Limit |
|---|---|---|
| Bread ×8 / Arrows ×16 / Torches ×16 | 5 / 1 / 8 | daily |
| Cooked beef ×8 | 20 | 4 / day |
| Iron sword, shield | 100 | 2 / day |
| Leather / iron / diamond sets | 20–200 | daily / weekly |
| Classic sword / energy meter | 150 / 50 | 2 / day |
| Katana / hammer / fire staff | 1,300 / 1,300 / 1,500 | 1 / week |
| Immortality necklace | 4,000 | 1 / week |
Wallet is Solo Leveling Money. Repair at Jang. Sell: Jang / Ji 40%, Gray 30%.
Two tracks. Arsenal is GATE DROP only. Set blades craft at Hwa-ryeon’s Bench for E–C. Click a card, then a material.
24 unique sets. Wear 2 / 3 / 4 pieces for 25% / 50% / 100% of the bonus. Click a card, then a material or the set blade.
Ingots from trash. Catalysts from the clear (map colour). Plus-stones rolled on clear. Rings are parked — they do not drop yet.
| Quest | Job | Money / XP | Who |
|---|---|---|---|
| Field Assessment | 1 E clear + report to Kwon | 500 / 200 + 4 pots | story |
| Three Closures | 3× E clear | 600 / 250 | E–D |
| D-Rank Circuit | 3× D clear | 900 / 340 | D–C |
| C-Rank Closures | 3× C clear | 1,400 / 480 | C–A |
| Population Control | 25 kills in E | 300 / 150 | E–D |
| D-Rank Sweep | 25 kills in D | 450 / 200 | D–C |
| Ice Line Thinning | 25 kills in C | 700 / 280 | C–B |
| Fortress Pressure | 25 kills in B | 1,100 / 400 | B–N |
| No Backup / Two Names | solo E / party E | 500 / 450 | E–C |
| Clean Paper / Under Three | flawless E / E in 180s | 550 / 500 | E–C |
| Honey on the Counter | deliver 4 honey ingots to Jang | 400 / 180 | E–D |
| Beach Quota / Bismuth Run | 8 beach / 8 bismuth | 350 / 500 | E–C |
| Put a Plus on It | enhance to +2 | 350 / 150 | E–C |
| Keep Climbing | gain 3 SL levels | 400 / 200 | E–C |
| Cut the Head | Giga Goblin | 400 / 180 | E–D |
| Frozen Command | Ice Elf Boss | 800 / 300 | C–B |
| Real Opposition / C-Band Bodies | 20 lv28+ / 20 lv50+ | 480 / 720 | D–C / C–B |
Cap 10 active. Kwon’s board offers 3–5 random dailies per day. Track with J.
Association stuff is at the NPCs — class, rank exam, guild, repair, reawaken, Hall. This list is only the keys that dont have a desk.
| Command | What it does |
|---|---|
| /party | Roster, invite, accept, leave |
| J | Quest tracker. Kwon still hands out the dailies. |
| /spawn | Return to hub. Alias /hub |
| /sethome | Save your current spot |
| /home | Teleport to your home |
| /tpa | Ask to teleport to someone |
| /balance | Wallet. Also /pay and /baltop |
| /rtp | Random teleport. 5 min cooldown |
Minecraft 1.20.1 Forge. Join IP: play.solosmp.net